![]() If any column of the board completely fills up, the game ends. Players can somewhat shift the position of falling pieces, but must otherwise quickly launch rockets to consume existing fuse segments. In the arcade mode, there is no time limit, but new fuse segments continuously fall from the top of the screen, filling up the available play area. Larger launches increase the number of coins that drop onto the fuses as well. These items are earned when the fuse segment they are placed upon is burned.Īfter all rockets have been fully upgraded (to level 10), every additional coin which is collected is converted into points. Players often find it helpful to work backwards (from the rockets), allowing setup of multiple rocket launches before making connections with fuse segments already connected to flames. This is done by rotating fuse segments on a grid in order to form a path between sources of flame on the left and firework rockets on the right.Īs the two are connected, the rockets launch, earning points.īonus points can be earned by launching multiple rockets at once, which is possible since the fuse segments often contain 3-way or 4-way junction pieces, effectively splitting the path of the flame.Īfter a rocket launch, all fuse segments which were touched by the flames are eliminated and replaced by new random fuse segments (with existing pieces falling downward to fill any gaps). Rocket Mania Deluxe Full Version Able To. ![]()
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